Also try Retro Unicorn Attack: Challenge Edition, which is an even more epic unicorn running, jumping, fairy filled, dimension-shifting adventure.
A couple mockups of the 3rd Boss Battle in Captain Commander.
This one is a little crazy! Super overconfident, but of course he underestimates Captain Commander. this one is stationed in the Alien “Science” Laboratory, guarding the exit to the ships.
Click the image above to see the entire Interior view of the Corporate Climber game design, complete with the different outfits you wear as you climb the corporate ladder.
This is one of our favorite games we made for Adult Swim Games. It’s kind of an epic platformer & social commentary that contains a complex array of secrets to unlock & alternate endings to the secret chains.
There’s even a Speed Run mode if you unlock the Ninja outfit - - by dodging ALL of the abacus beads when it explodes (in bullet-time) on Floor 9.
Read more about it in today’s Pixeljam #MEGAMONTH Retrospective
Happy climbing!
Anthropomorphised Chocolate Chip Cookies Dancing!
More from Cookie Party 2, and our Pixelajm 10 Year Anniversary MEGAMONTH retrospective.
You will only see these cookies dance like this in the game if you beat it pretty much perfectly, without dying & collecting all the necessary things. Good luck!
CHALLENGE: If you DO beat it perfectly, please video/make a youtube of the Dance Party ending for us! Let us know at pixeljamgames@gmail.com & we’ll mail the first person to do it a SPECIAL PRIZE!
Todays MEGAMONTH Pixeljam retrospective continues with Cookie Party 2!
Such a strange game, based on an aspect of the Sarah Silverman Program a while back.
If you play it, we recommend starting with “Game B”, as “Game A” is excessively challenging to start out with.
Today we look a bit deeper at PIZZA CITY.
A pretty big game that we are rather proud of :)
(Part of our 10 year anniversary megamonth celebration)
MEGAMONTH continues as we take a deeper look at GAMMA BROS.
http://pixeljam.com/…/a…/2015/05/06/gamma-bros-it-gets-real/
This one will stay in our hearts for all time. One of the rare instances when we created what we initially envisioned.
Had we made the game today, the vision probably would have been about 20X larger…
So it goes. Sometimes it’s better to be ignorant.



